SwashbuckleQ
Swashbuckle

ABILITY:Point Target

DAMAGE TYPE:Physical

PIERCES DEBUFF IMMUNITY:Yes

Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes.

Lucky Shot has a chance to activate from this damage.

Attack modifiers have a chance to proc on Swashbuckle attacks.

Casting Swashbuckle during Rolling Thunder ends Rolling Thunder.

DASH RANGE: 550 / 650 / 750 / 850
SLASH RANGE: 1000
DAMAGE PER STRIKE: 25 / 45 / 65 / 85
SLASH WIDTH: 125
STRIKES: 4
CAST POINT 0s
20 / 16 / 12 / 8
75
The Pangolier's blade is even nimbler than his tongue.
Shield CrashW
Shield Crash

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Pangolier jumps in the air and slams back to the ground in front of his current position, damaging and slowing all enemies in a radius. For each enemy hero hit, he gains a percentage of incoming damage reduction for a short time.

Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.

DAMAGE: 70 / 140 / 210 / 280
REDUCTION PER HERO: 20%
REDUCTION DURATION: 5
RADIUS: 500
SLOW: 20% / 25% / 30% / 35%
SLOW DURATION: 3
CAST POINT 0s
18 / 16 / 14 / 12
70 / 80 / 90 / 100
Only in the midst of his enemies does the Pangolier truly thrive.
Lucky Shot
Lucky Shot

ABILITY:Passive

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to apply a Disarm and reduce armor on any damage dealt by Pangolier's attacks or abilities.

CHANCE: 17%
DURATION: 2 / 3 / 3 / 4
ARMOR REDUCTION: 2 / 4 / 6 / 8
The Pangolier's blade is guided more often by whim than reason.
Roll UpD
Roll Up

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Pangolier curls into an immobile protective ball, gaining debuff immunity, 50% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.

DURATION: 2.75
ROLL AWAY DURATION: 0.75
CAST POINT 0.1s
30
50
End Roll UpF
End Roll Up

ABILITY:No Target

Ends Pangolier's Roll Up early.

Rolling ThunderR
Rolling Thunder

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Pangolier curls into a debuff immune ball with 50% additional magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage and stunning them when they land.

Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.

DISPEL TYPE: Basic Dispel

Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends.

If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range.

DAMAGE: 180 / 260 / 340
TRANSFORM TIME: 1.2
ROLL SPEED: 550.0
RADIUS: 150
STUN DURATION: 0.8 / 1.0 / 1.2
KNOCKBACK DISTANCE: 150
DURATION: 10.0
CAST POINT 1.2s
90 / 85 / 80
100 / 125 / 150
Where his ancestors sought only refuge, the Pangolier saw opportunity...
Stop RollingR
Stop Rolling

ABILITY:No Target

Halt!

Donté Panlin stops when he pleases.

Last Updated

Hero Talents
Talent Tree
-18.0s Rolling Thunder Cooldown
25
-3.0s Swashbuckle Cooldown
+5% Shield Crash Reduction Per Hero
20
+25 Swashbuckle Damage
+3.0s Rolling Thunder Duration
15
+3.0s Shield Crash CD in Ball
+350 Swashbuckle Slash Range
10
+3 Lucky Shot Armor Reduction
Hero Attributes
StrengthAgilityIntelligence
19 +2.518 +2.516 +1.9
Movement speed300
Sight range1800/800
Armor4.52
Base attack time1.7
Damage8 - 14
Attack point0.33