FluxQ
Flux

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time. The damage is not applied if another enemy unit is near the target.

Arc Warden:

Slows the target's movement speed.

Tempest Double:

Movement speed slow is decreased, but damage is increased.

DURATION: 6.0
DAMAGE PER SECOND: 15 / 30 / 45 / 60
TEMPEST DAMAGE PER SECOND: 20 / 45 / 70 / 95
ALLY SEARCH RADIUS: 225
MOVEMENT SPEED SLOW: 14% / 21% / 28% / 35%
TEMPEST MOVEMENT SPEED SLOW: 6% / 10% / 14% / 18%
CAST POINT 0.3s
16
75
An infinitesimal fraction of the power which imprisoned the Ancients.
Magnetic FieldW
Magnetic Field

ABILITY:Point Target

PIERCES DEBUFF IMMUNITY:Yes

Arc Warden:

Generates a circular distortion field of magnetic energy that grants bonus attack speed and protects allied heroes and buildings within it by evading attacks coming from outside the field.

Tempest Double:

Allies gain bonus attack range and deal bonus magic damage with their attacks. Duration is increased.

RADIUS: 300
DURATION: 3 / 4 / 5 / 6
TEMPEST DURATION: 5 / 6 / 7 / 8
ATTACK SPEED BONUS: 50 / 60 / 70 / 80
EVASION BONUS: 100%
MAGIC RESISTANCE: 40%
MOVEMENT SLOW: 30%
BONUS ATTACK RANGE: 150
CAST POINT 0.3s
50 / 70 / 90 / 110
Time and space are of little consequence to one as old as Zet.
Spark WraithE
Spark Wraith

ABILITY:Point Target

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

Arc Warden:

Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

Tempest Double:

Increased Wraith Speed and slow duration, decreased Activation Delay and Damage.

Spark Wraiths can not be disjointed.

SEARCH RADIUS: 375
DAMAGE: 100 / 180 / 260 / 340
ACTIVATION DELAY: 2.0
WRAITH SPEED: 400
DURATION: 45
TEMPEST DAMAGE: 75 / 135 / 195 / 255
TEMPEST ACTIVATION DELAY: 1.0
TEMPEST WRAITH SPEED: 725
SLOW DURATION: 0
TEMPEST SLOW DURATION: 0 / 0 / 1 / 1
MOVEMENT SLOW: 100%
CAST POINT 0.3s
4
80
Lesser fragments of Zet's original self.
Tempest DoubleR
Tempest Double

ABILITY:No Target

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and special Tempest Double versions of his spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double gives bounty gold to enemies when killed. The Tempest Double loses its sense of self if he is too far away from Arc Warden and deals less attack damage.

Tempest Double and Refresher Orb cannot be used by the duplicate.

DURATION: 18 / 22 / 26
BOUNTY GOLD: 180 / 240 / 300
PENALTY DISTANCE: 2000
ATTACK DAMAGE PENALTY: 50%
CAST POINT 0.15s
56 / 48 / 40
Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony.

Last Updated

Hero Talents
Talent Tree
+12s Tempest Double Duration
25
No Damage Penalty Distance For Tempest Double
-9s Magnetic Field Cooldown
20
+35%% Spark Wraith Damage
+40 Magnetic Field Attack Speed/Bonus Magic Damage
15
+2s Flux Duration
+200 Health
10
+175 Flux Cast Range
Hero Attributes
StrengthAgilityIntelligence
22 +2.620 +3.024 +2.6
Movement speed285
Sight range1800/800
Armor1.8
Base attack time1.7
Damage51 - 57
Attack point0.3